AI Insights · Timothy · January 2023
Top 5 Boxing Games on iOS in Argentina Q4 2022
A look into the performance of the top 5 boxing games on iOS in Argentina during Q4 2022, including trends in downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 boxing games on iOS in Argentina demonstrated varying performance trends in downloads, revenue, and active users. Here's a detailed look at each app's metrics, based on data from Sensor Tower.
Real Boxing 2
Throughout Q4 2022, weekly revenue for Real Boxing 2 experienced a gradual decline, starting at around $48 and ending the quarter at approximately $29. Weekly downloads saw significant fluctuations, peaking at 1.3K in the final week of December, after a low of just 2 downloads in early November. Active users also exhibited a similar pattern, starting at 1.3K in late September, dropping to 52 in early December, and then rising to 1.7K by the end of the year.
Punch Guys
For Punch Guys, weekly downloads fluctuated throughout the quarter, with a peak of 266 in mid-October and a low of 2 in early December. Active users showed a slight decline from 280 in late September to 133 by the end of December. Notably, no revenue data was recorded for this app during the quarter.
I, The One - Fighting Games
I, The One - Fighting Games maintained steady weekly downloads, ranging from 22 to 77 throughout the quarter. Active users remained relatively stable, starting at 536 in late September and ending the quarter at 564. Similar to Punch Guys, this app did not generate any recorded revenue.
Burrito Bison: Launcha Libre
Burrito Bison: Launcha Libre saw modest weekly downloads, varying between 19 and 60. Active users showed minor fluctuations, maintaining a range between 204 and 275. The app generated minimal revenue, peaking at $10 in early October.
MMA Manager 2: Ultimate Fight
MMA Manager 2: Ultimate Fight had a sporadic download trend, with peaks at 174 in late October and lows at 0 in several weeks. Active users increased from 130 in late September to 246 in early November, before stabilizing around 143 by the end of December. The app recorded minimal revenue, with a peak of $10 in early December.
For more insights and detailed data, visit Sensor Tower.